Cyberpunk ZBrush Sculpt

This character sculpting project was my first attempt at sculpting in ZBrush and creating a character from scratch. I used ZBrush for the modeling, Maya for the UV mapping and posing, Substance Painter for the texturing, and Marmoset Toolbag for the lighting and rendering.

Programs:

T-Pose Turnaround

Process & Stills

KatriellaBritt@gmail.com