Old Man Sculpt WIP

This work in progress sculpt is based on a concept by Garam Jeong (https://www.artstation.com/locco). I used ZBrush for the majority of modeling, Maya for the rest of the modeling as well as the UV mapping, and Marvelous Designer for the outfit. I will use Substance Painter for the texturing and Marmoset Toolbag for the lighting and rendering.

Programs:

Turnarounds

Full Model

Marvelous Designer

Prop Meshes

Reference

I based this project on an old man character design by Garam Jeong.

KatriellaBritt@gmail.com