Three Skeleton Key

This project is a narrative scene based on the short story "Three Skeleton Key" by Georges-Gustave Toudouze. I used ZBrush for modeling the main character and the rats, Maya for modeling the props, UV mapping, rigging, lighting, and rendering, Substance Painter for the texturing, and Marvelous Designer for the clothes.

Programs:

Process and Stills

KatriellaBritt@gmail.com